Extreme Omnivore: His third skill lets him eat any non-boss enemy.Cigar Chomper: Carries a cigar in his mouth whenever he's transformed.Upgrading it into the New Pistol boosts its damage, and gives it a chance to fire a spread of bullets. Starter Equipment: The Bad Pistol is a basic pistol that shoots at an average pace.Paired with a suitable weapon, he can easily flood the screen with explosions and poison/fire pools. Random Effect Spell: His third skill adds random elemental effects to most hits he deals. When it's used in conjunction with the Knight's Dual Wield skill, it can fill in the gap between each swing and shrug off bullets in rapid succession. The Meat in particular has the fastest swing among all melee weapons. Parrying Bullets: While everyone can parry bullets with melee weapons, the Knight has the aforementioned Dual Wield skill, allowing him to swing the weapons twice, making him more effective on blocking bullets.However he doesn't have any mobility outside of his skillset. With the right weapon he can also deal heavy damage. Mighty Glacier: He has a relatively high health and armor that allows him to soak several hits and gains a passive that prevents him from receiving additional damage whenever his armor break.Lightning Bruiser: When using the Rapier in conjunction with the Dual Wield skill, he can lunge further than anyone else and slice through enemies and bullets effortlessly while shrugging off the hits.If you can rack up enough kills quickly it can be extended almost indefinitely. Kill Streak: His Level 5 Upgrade allows him to extend the duration of his Dual Wield every time he kills an enemy.Jack of All Stats: The Knight has balanced stats and moderately high health, fitting for both mid-distance gunfight and aggressive melee combat.Bonus points if you have the extra weapon slot upgrade. This allows for ridiculous combos, like wielding a shotgun and a sniper rifle simultaneously, or using a melee to block bullets while firing back with an SMG of your own. Taken to ridiculous levels with his unlockable skill, which allows him to wield every weapon he's currently carrying at the same time.Even the Bad Pistol can become very deadly in the hands of the Knight. When fully upgraded, the duration of the skill increases whenever he kills an enemy. Guns Akimbo: His skill allows him to dual wield any weapon for a short amount of time.Dual Wielding: He can dual wield a pair of melee weapons with his unique skill, allowing him to block bullets, cut down his enemies rapidly or propel forward with thrusting swords.The Knight has balanced stats and moderately high health. The starter class immediately available for everyone.
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